MADE WITH CURIOSITY IN VENICE, CALIFORNIA · STORIES FOR AGES 3–8

Free lesson pack · Ages 3–8

Four Milo lessons, ready to print.

Each lesson is about 25 minutes: watch, talk, try the Milo Code, and a quick exit ticket for younger and older learners. No accounts, no student data.

Open Play with Milo ↗

Lesson 1 · Science & Nature

The Sea Turtle’s Secret

Big idea: Living things need safe homes, and we can help protect them.

1 · Watch (2–6 min)

Watch a Milo story together on the video channel. Pause once and ask: “What does Milo notice?”

2 · Talk (5 min)

  1. What did Milo notice near the water?
  2. Why did the turtle need space?
  3. What is one way we can keep the shore safe for animals?

3 · Try it: the Milo Code (10–15 min)

Nature notice walk: find 3 living things outside. Draw one and its home.

Go · Notice · Learn · Help

4 · Exit ticket

Ages 3–5: Draw an animal and its home.
Ages 6–8: Name one animal home and one way to protect it.

Name: ______________________   😀 😐 😟

______________________________________________

Lesson 2 · Money & Life Skills

The Apple Picking Experience

Big idea: Needs are things we must have; wants are things that are nice to have.

1 · Watch (2–6 min)

Watch a Milo story together on the video channel. Pause once and ask: “What does Milo notice?”

2 · Talk (5 min)

  1. What did the friends choose to pick?
  2. Was it a need or a want?
  3. How did they decide to share?

3 · Try it: the Milo Code (10–15 min)

Sort it: cut out picture cards and sort them into Needs and Wants. Talk about one hard choice.

Go · Notice · Learn · Help

4 · Exit ticket

Ages 3–5: Circle one need and one want.
Ages 6–8: Write one need, one want, and why.

Name: ______________________   😀 😐 😟

______________________________________________

Lesson 3 · Feelings & Friendship

A Day at the Zoo

Big idea: Noticing how others feel helps us be good friends.

1 · Watch (2–6 min)

Watch a Milo story together on the video channel. Pause once and ask: “What does Milo notice?”

2 · Talk (5 min)

  1. How did Bean feel at the start? How do you know?
  2. What did Milo do to help?
  3. When have you helped a friend feel better?

3 · Try it: the Milo Code (10–15 min)

Feelings faces: show happy, worried, surprised. Partners guess the feeling and share a kind response.

Go · Notice · Learn · Help

4 · Exit ticket

Ages 3–5: Draw a face for how you feel today.
Ages 6–8: Write one kind thing to say to a worried friend.

Name: ______________________   😀 😐 😟

______________________________________________

Lesson 4 · Community & Our World

The Book That Kept Going

Big idea: Neighbors and helpers make a community; sharing helps everyone.

1 · Watch (2–6 min)

Watch a Milo story together on the video channel. Pause once and ask: “What does Milo notice?”

2 · Talk (5 min)

  1. Who helped the book travel?
  2. Why is sharing books helpful?
  3. Who are the helpers in our community?

3 · Try it: the Milo Code (10–15 min)

Helper thank-yous: make a card for a school or community helper.

Go · Notice · Learn · Help

4 · Exit ticket

Ages 3–5: Draw a helper you want to thank.
Ages 6–8: Name a community helper and how they help us.

Name: ______________________   😀 😐 😟

______________________________________________

Classroom poster

The Milo Code

🐾Go

Explore with a grown-up.

👀Notice

Find one surprising detail.

❓Learn

Ask a question and find out.

💛Help

Do one small, kind thing.

Lesson stories are from Milo’s developing world; check the channel for which adventures are published. Free to print and share for classroom and home use. © Anchor Studios.